#include "SDL/SDL.h"
#include "SDL/SDL_image.h"
#include "SDL/SDL_ttf.h"
#include "SDL/SDL_rotozoom.h"
#include <string>
#include <iostream>
#include <memory>
#include <stdio.h>
#include <sstream>
#include <math.h>

#include "gameManager.h"
#include "graphicsdevice.h"
#include "object.h"
#include "timer.h"
#include "fpsCounter.h"
#include "cannon.h"
#include "projectile.h"
#include "background.h"
#include "interface.h"
#include "enemy.h"
